Searched refs:shader_has_one_variant (Results 1 – 3 of 3) sorted by relevance
490 st->shader_has_one_variant[MESA_SHADER_VERTEX] = in st_create_context_priv()494 st->shader_has_one_variant[MESA_SHADER_FRAGMENT] = in st_create_context_priv()499 st->shader_has_one_variant[MESA_SHADER_TESS_CTRL] = st->has_shareable_shaders; in st_create_context_priv()500 st->shader_has_one_variant[MESA_SHADER_TESS_EVAL] = st->has_shareable_shaders; in st_create_context_priv()501 st->shader_has_one_variant[MESA_SHADER_GEOMETRY] = st->has_shareable_shaders; in st_create_context_priv()502 st->shader_has_one_variant[MESA_SHADER_COMPUTE] = st->has_shareable_shaders; in st_create_context_priv()
95 boolean shader_has_one_variant[MESA_SHADER_STAGES]; member
280 st->shader_has_one_variant[stage]) in st_program_string_notify()