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Searched refs:shader_reloc_count (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/kernel/
Dvc4_validate.c743 uint32_t shader_reloc_count = ARRAY_SIZE(shader_reloc_offsets); in validate_gl_shader_rec() local
744 struct drm_gem_cma_object *bo[shader_reloc_count + 8]; in validate_gl_shader_rec()
783 for (i = 0; i < shader_reloc_count; i++) { in validate_gl_shader_rec()
793 for (i = shader_reloc_count; i < nr_relocs; i++) { in validate_gl_shader_rec()
811 for (i = 0; i < shader_reloc_count; i++) { in validate_gl_shader_rec()