Searched refs:shader_src (Results 1 – 2 of 2) sorted by relevance
515 GLuint LoadShader(const char *shader_src, GLenum type) in LoadShader() argument520 glShaderSource(shader, 1, &shader_src, NULL); in LoadShader()
374 const struct r600_shader_src *shader_src,3697 const struct r600_shader_src *shader_src, in r600_bytecode_src() argument3700 bc_src->sel = shader_src->sel; in r600_bytecode_src()3701 bc_src->chan = shader_src->swizzle[chan]; in r600_bytecode_src()3702 bc_src->neg = shader_src->neg; in r600_bytecode_src()3703 bc_src->abs = shader_src->abs; in r600_bytecode_src()3704 bc_src->rel = shader_src->rel; in r600_bytecode_src()3705 bc_src->value = shader_src->value[bc_src->chan]; in r600_bytecode_src()3706 bc_src->kc_bank = shader_src->kc_bank; in r600_bytecode_src()3707 bc_src->kc_rel = shader_src->kc_rel; in r600_bytecode_src()[all …]