Searched refs:shift_y (Results 1 – 2 of 2) sorted by relevance
653 const MODE_INFO *mi, const int shift_y, in build_masks() argument673 int index = shift_y; in build_masks()692 *above_y |= above_prediction_mask[block_size] << shift_y; in build_masks()694 *left_y |= left_prediction_mask[block_size] << shift_y; in build_masks()706 << shift_y; in build_masks()712 << shift_y; in build_masks()720 if (tx_size_y == TX_4X4) *int_4x4_y |= size_mask[block_size] << shift_y; in build_masks()730 const MODE_INFO *mi, const int shift_y, in build_y_mask() argument745 int index = shift_y; in build_y_mask()752 *above_y |= above_prediction_mask[block_size] << shift_y; in build_y_mask()[all …]
210 GLfloat shift_y = size_y * height; in CreateLattice() local214 *vptr++ = 2 * j * size_y - shift_y; in CreateLattice()