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Searched refs:shortUniformBlockIndex (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp1785 GLint shortUniformBlockIndex = glGetUniformBlockIndex(program, "shortUniformBlockName"); in test() local
1810 uniformsBlockIndices[1] != shortUniformBlockIndex || in test()
1811 uniformsBlockIndices[2] != shortUniformBlockIndex) in test()
1814 …cted [" << longlongUniformBlockIndex << ", " << shortUniformBlockIndex << ", " << shortUniformBloc… in test()
1823 …verifyActiveUniformBlockParam(m_testCtx, *this, program, shortUniformBlockIndex, GL_UNIFORM_BLOCK_… in test()
1830 …verifyActiveUniformBlockParam(m_testCtx, *this, program, shortUniformBlockIndex, GL_UNIFORM_BLOCK_… in test()
1831 …verifyActiveUniformBlockParam(m_testCtx, *this, program, shortUniformBlockIndex, GL_UNIFORM_BLOCK_… in test()
1837 …verifyActiveUniformBlockParam(m_testCtx, *this, program, shortUniformBlockIndex, GL_UNIFORM_BLOCK_… in test()
1876 …glGetActiveUniformBlockName(program, shortUniformBlockIndex, DE_LENGTH_OF_ARRAY(buffer), &written,… in test()