Searched refs:si_pm4_bind_state (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_state_shaders.c | 2162 si_pm4_bind_state(sctx, ps, sctx->ps_shader.current->pm4); in si_update_spi_tmpring_size() 2168 si_pm4_bind_state(sctx, gs, sctx->gs_shader.current->pm4); in si_update_spi_tmpring_size() 2174 si_pm4_bind_state(sctx, hs, sctx->tcs_shader.current->pm4); in si_update_spi_tmpring_size() 2182 si_pm4_bind_state(sctx, ls, sctx->vs_shader.current->pm4); in si_update_spi_tmpring_size() 2184 si_pm4_bind_state(sctx, es, sctx->vs_shader.current->pm4); in si_update_spi_tmpring_size() 2186 si_pm4_bind_state(sctx, vs, sctx->vs_shader.current->pm4); in si_update_spi_tmpring_size() 2195 si_pm4_bind_state(sctx, es, sctx->tes_shader.current->pm4); in si_update_spi_tmpring_size() 2197 si_pm4_bind_state(sctx, vs, sctx->tes_shader.current->pm4); in si_update_spi_tmpring_size() 2366 si_pm4_bind_state(sctx, vgt_shader_config, *pm4); in si_update_vgt_shader_config() 2406 si_pm4_bind_state(sctx, ls, sctx->vs_shader.current->pm4); in si_update_shaders() [all …]
|
D | si_state.h | 266 #define si_pm4_bind_state(sctx, member, value) \ macro
|
D | si_state.c | 594 si_pm4_bind_state(sctx, blend, (struct si_state_blend *)state); in si_bind_blend_state() 721 si_pm4_bind_state(sctx, poly_offset, NULL); in si_update_poly_offset_state() 730 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[0]); in si_update_poly_offset_state() 733 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[1]); in si_update_poly_offset_state() 737 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[2]); in si_update_poly_offset_state() 917 si_pm4_bind_state(sctx, rasterizer, rs); in si_bind_rs_state() 929 si_pm4_bind_state(sctx, poly_offset, NULL); in si_delete_rs_state() 1064 si_pm4_bind_state(sctx, dsa, dsa); in si_bind_dsa_state()
|