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Searched refs:si_pm4_bind_state (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_state_shaders.c2162 si_pm4_bind_state(sctx, ps, sctx->ps_shader.current->pm4); in si_update_spi_tmpring_size()
2168 si_pm4_bind_state(sctx, gs, sctx->gs_shader.current->pm4); in si_update_spi_tmpring_size()
2174 si_pm4_bind_state(sctx, hs, sctx->tcs_shader.current->pm4); in si_update_spi_tmpring_size()
2182 si_pm4_bind_state(sctx, ls, sctx->vs_shader.current->pm4); in si_update_spi_tmpring_size()
2184 si_pm4_bind_state(sctx, es, sctx->vs_shader.current->pm4); in si_update_spi_tmpring_size()
2186 si_pm4_bind_state(sctx, vs, sctx->vs_shader.current->pm4); in si_update_spi_tmpring_size()
2195 si_pm4_bind_state(sctx, es, sctx->tes_shader.current->pm4); in si_update_spi_tmpring_size()
2197 si_pm4_bind_state(sctx, vs, sctx->tes_shader.current->pm4); in si_update_spi_tmpring_size()
2366 si_pm4_bind_state(sctx, vgt_shader_config, *pm4); in si_update_vgt_shader_config()
2406 si_pm4_bind_state(sctx, ls, sctx->vs_shader.current->pm4); in si_update_shaders()
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Dsi_state.h266 #define si_pm4_bind_state(sctx, member, value) \ macro
Dsi_state.c594 si_pm4_bind_state(sctx, blend, (struct si_state_blend *)state); in si_bind_blend_state()
721 si_pm4_bind_state(sctx, poly_offset, NULL); in si_update_poly_offset_state()
730 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[0]); in si_update_poly_offset_state()
733 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[1]); in si_update_poly_offset_state()
737 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[2]); in si_update_poly_offset_state()
917 si_pm4_bind_state(sctx, rasterizer, rs); in si_bind_rs_state()
929 si_pm4_bind_state(sctx, poly_offset, NULL); in si_delete_rs_state()
1064 si_pm4_bind_state(sctx, dsa, dsa); in si_bind_dsa_state()