Searched refs:simple_shader (Results 1 – 1 of 1) sorted by relevance
327 boolean simple_shader = (shader->info.base.file_count[TGSI_FILE_SAMPLER] == 0 && in generate_fs_loop() local427 if (!(depth_mode & EARLY_DEPTH_TEST) && !simple_shader) in generate_fs_loop()455 !simple_shader); in generate_fs_loop()469 if (!simple_shader && key->stencil[0].enabled) in generate_fs_loop()562 !simple_shader); in generate_fs_loop()