Home
last modified time | relevance | path

Searched refs:sine_pi (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Shader/
DShaderCore.hpp64 Float4 sine_pi(RValue<Float4> x, bool pp = false); // limited to [-pi, pi] range
DShaderCore.cpp254 Float4 sine_pi(RValue<Float4> x, bool pp) in sine_pi() function
281 return sine_pi(y, pp); in cosine_pi()
1411 dst.y = sine_pi(src.x, pp); in sincos()