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Searched refs:single_pass_shape (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/ops/
DGrDefaultPathRenderer.cpp33 static inline bool single_pass_shape(const GrShape& shape) { in single_pass_shape() function
53 if (single_pass_shape(shape)) { in onGetStencilSupport()
508 if (single_pass_shape(shape)) { in internalDrawPath()
612 if (!(single_pass_shape(*args.fShape) || isHairline) && args.fCaps->avoidStencilBuffers()) { in onCanDrawPath()
DGrMSAAPathRenderer.cpp35 static inline bool single_pass_shape(const GrShape& shape) { in single_pass_shape() function
43 if (single_pass_shape(shape)) { in onGetStencilSupport()
600 if (single_pass_shape(shape)) { in internalDrawPath()
684 if (!single_pass_shape(*args.fShape) && args.fCaps->avoidStencilBuffers()) { in onCanDrawPath()