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Searched refs:size_log2 (Results 1 – 5 of 5) sorted by relevance

/external/kernel-headers/original/uapi/rdma/
Dcxgb3-abi.h53 __u32 size_log2; member
59 __u32 size_log2; member
68 __u32 size_log2; member
/external/mesa3d/src/intel/vulkan/
Danv_allocator.c664 unsigned size_log2 = ilog2_round_up(size < align ? align : size); in anv_state_pool_alloc() local
665 assert(size_log2 <= ANV_MAX_STATE_SIZE_LOG2); in anv_state_pool_alloc()
666 if (size_log2 < ANV_MIN_STATE_SIZE_LOG2) in anv_state_pool_alloc()
667 size_log2 = ANV_MIN_STATE_SIZE_LOG2; in anv_state_pool_alloc()
668 unsigned bucket = size_log2 - ANV_MIN_STATE_SIZE_LOG2; in anv_state_pool_alloc()
671 state.alloc_size = 1 << size_log2; in anv_state_pool_alloc()
683 unsigned size_log2 = ilog2_round_up(state.alloc_size); in anv_state_pool_free() local
684 assert(size_log2 >= ANV_MIN_STATE_SIZE_LOG2 && in anv_state_pool_free()
685 size_log2 <= ANV_MAX_STATE_SIZE_LOG2); in anv_state_pool_free()
686 unsigned bucket = size_log2 - ANV_MIN_STATE_SIZE_LOG2; in anv_state_pool_free()
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/external/autotest/client/deps/glbench/src/
Dfillratetest.cc188 int size_log2 = 5; in Run() local
189 for (int size = 1 << size_log2; size <= max_size; size *= 2) { in Run()
221 GLuint source_texture = SetupTexture(size_log2); in Run()
237 size_log2++; in Run()
Dutils.h34 GLuint SetupTexture(GLsizei size_log2);
Dutils.cc159 GLuint SetupTexture(GLsizei size_log2) { in SetupTexture() argument
160 GLsizei size = 1 << size_log2; in SetupTexture()