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Searched refs:source0 (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Renderer/
DSurface.cpp3792 unsigned char *source0 = (unsigned char*)source; in resolve() local
3793 unsigned char *source1 = source0 + slice; in resolve()
3822 __m128i c0 = _mm_load_si128((__m128i*)(source0 + 4 * x)); in resolve()
3827 _mm_store_si128((__m128i*)(source0 + 4 * x), c0); in resolve()
3830 source0 += pitch; in resolve()
3840 __m128i c0 = _mm_load_si128((__m128i*)(source0 + 4 * x)); in resolve()
3849 _mm_store_si128((__m128i*)(source0 + 4 * x), c0); in resolve()
3852 source0 += pitch; in resolve()
3864 __m128i c0 = _mm_load_si128((__m128i*)(source0 + 4 * x)); in resolve()
3881 _mm_store_si128((__m128i*)(source0 + 4 * x), c0); in resolve()
[all …]
/external/swiftshader/src/Shader/
DVertexRoutine.cpp146 Pointer<Byte> source0 = buffer + index * stride; in readStream() local
147 Pointer<Byte> source1 = source0 + (!textureSampling ? stride : 0); in readStream()
165 v.x.x = *Pointer<Float>(source0); in readStream()
172 v.x = *Pointer<Float4>(source0); in readStream()
203 v.x = Float4(*Pointer<Byte4>(source0)); in readStream()
220 v.x = As<Float4>(Int4(*Pointer<Byte4>(source0))); in readStream()
231 v.x = Float4(*Pointer<SByte4>(source0)); in readStream()
248 v.x = As<Float4>(Int4(*Pointer<SByte4>(source0))); in readStream()
258 …v.x = Float4(*Pointer<Byte4>(source0)) * *Pointer<Float4>(constants + OFFSET(Constants,unscaleByte… in readStream()
274 v.x = Float4(*Pointer<Short4>(source0)); in readStream()
[all …]
/external/llvm/lib/Fuzzer/test/
DCMakeLists.txt31 # SOURCES source0.cpp [source1.cpp ...]
/external/llvm/test/Transforms/LoopStrengthReduce/X86/
Divchain-X86.ll285 %source0 = getelementptr inbounds i8, i8* %dst, i32 %dstidx
292 %source = phi i8* [ %source0, %entry ], [ %add.ptr83.us, %for.body82.us ]