Searched refs:source0 (Results 1 – 4 of 4) sorted by relevance
3792 unsigned char *source0 = (unsigned char*)source; in resolve() local3793 unsigned char *source1 = source0 + slice; in resolve()3822 __m128i c0 = _mm_load_si128((__m128i*)(source0 + 4 * x)); in resolve()3827 _mm_store_si128((__m128i*)(source0 + 4 * x), c0); in resolve()3830 source0 += pitch; in resolve()3840 __m128i c0 = _mm_load_si128((__m128i*)(source0 + 4 * x)); in resolve()3849 _mm_store_si128((__m128i*)(source0 + 4 * x), c0); in resolve()3852 source0 += pitch; in resolve()3864 __m128i c0 = _mm_load_si128((__m128i*)(source0 + 4 * x)); in resolve()3881 _mm_store_si128((__m128i*)(source0 + 4 * x), c0); in resolve()[all …]
146 Pointer<Byte> source0 = buffer + index * stride; in readStream() local147 Pointer<Byte> source1 = source0 + (!textureSampling ? stride : 0); in readStream()165 v.x.x = *Pointer<Float>(source0); in readStream()172 v.x = *Pointer<Float4>(source0); in readStream()203 v.x = Float4(*Pointer<Byte4>(source0)); in readStream()220 v.x = As<Float4>(Int4(*Pointer<Byte4>(source0))); in readStream()231 v.x = Float4(*Pointer<SByte4>(source0)); in readStream()248 v.x = As<Float4>(Int4(*Pointer<SByte4>(source0))); in readStream()258 …v.x = Float4(*Pointer<Byte4>(source0)) * *Pointer<Float4>(constants + OFFSET(Constants,unscaleByte… in readStream()274 v.x = Float4(*Pointer<Short4>(source0)); in readStream()[all …]
31 # SOURCES source0.cpp [source1.cpp ...]
285 %source0 = getelementptr inbounds i8, i8* %dst, i32 %dstidx292 %source = phi i8* [ %source0, %entry ], [ %add.ptr83.us, %for.body82.us ]