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Searched refs:sourceD24 (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/common/
DImage.cpp344 const unsigned int *sourceD24 = reinterpret_cast<const unsigned int*>(source); in LoadImageRow() local
349 destF[x] = (float)(sourceD24[x] & 0xFFFFFF00) / 0xFFFFFF00; in LoadImageRow()