Home
last modified time | relevance | path

Searched refs:sourceI (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/common/
DImage.cpp162 const unsigned int *sourceI = reinterpret_cast<const unsigned int*>(source); in LoadImageRow() local
167 destI[4 * x + 0] = sourceI[x * 3 + 0]; in LoadImageRow()
168 destI[4 * x + 1] = sourceI[x * 3 + 1]; in LoadImageRow()
169 destI[4 * x + 2] = sourceI[x * 3 + 2]; in LoadImageRow()
177 const unsigned int *sourceI = reinterpret_cast<const unsigned int*>(source); in LoadImageRow() local
182 destI[4 * x + 0] = sourceI[x * 3 + 0]; in LoadImageRow()
183 destI[4 * x + 1] = sourceI[x * 3 + 1]; in LoadImageRow()
184 destI[4 * x + 2] = sourceI[x * 3 + 2]; in LoadImageRow()
368 const unsigned int *sourceI = reinterpret_cast<const unsigned int*>(source); in LoadImageRow() local
373 destI[x] = static_cast<unsigned char>(sourceI[x] & 0x000000FF); // FIXME: Quad layout in LoadImageRow()