Searched refs:spatial_ (Results 1 – 2 of 2) sorted by relevance
44 spatial_.Reset(); in ResetQM()51 return content_class_ = 3 * motion_.level + spatial_.level; in ComputeContentClass()82 spatial_.value = (spatial_err + spatial_err_h + spatial_err_v) / 3.0f; in ComputeSpatial()87 if (spatial_.value > scale2 * kHighTexture) { in ComputeSpatial()88 spatial_.level = kHigh; in ComputeSpatial()89 } else if (spatial_.value < scale2 * kLowTexture) { in ComputeSpatial()90 spatial_.level = kLow; in ComputeSpatial()92 spatial_.level = kDefault; in ComputeSpatial()671 if (spatial_.level == kDefault && motion_.level != kHigh && in AdjustAction()680 if (motion_.level == kLow && spatial_.level == kLow && in AdjustAction()
166 VCMContFeature spatial_; variable