Home
last modified time | relevance | path

Searched refs:specID (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp1876 deUint32 specID = getSpecializationID(0); in iterate() local
1878 …progCtx.vertShaderSource = specializeShaderSource(singleVaryingVertexTemplate(), specID, SHADER_VA… in iterate()
1879 …progCtx.fragShaderSource = specializeShaderSource(singleVaryingFragmentTemplate(), specID, SHADER_… in iterate()
1880 progCtx.vertexAttributes = singleValueShaderAttributes(getNameSpecialization(specID)); in iterate()
2214 deUint32 specID = getSpecializationID(measurementNdx); in generateShaderData() local
2215 string nameSpec = getNameSpecialization(specID); in generateShaderData()
2218 …derSource(lightVertexTemplate(m_numLights, m_isVertexCase, m_lightType), specID, SHADER_VALIDITY_V… in generateShaderData()
2219 …rSource(lightFragmentTemplate(m_numLights, m_isVertexCase, m_lightType), specID, SHADER_VALIDITY_V… in generateShaderData()
2280 deUint32 specID = getSpecializationID(measurementNdx); in generateShaderData() local
2281 string nameSpec = getNameSpecialization(specID); in generateShaderData()
[all …]
/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp1856 deUint32 specID = getSpecializationID(0); in iterate() local
1858 …progCtx.vertShaderSource = specializeShaderSource(singleVaryingVertexTemplate(), specID, SHADER_VA… in iterate()
1859 …progCtx.fragShaderSource = specializeShaderSource(singleVaryingFragmentTemplate(), specID, SHADER_… in iterate()
1860 progCtx.vertexAttributes = singleValueShaderAttributes(getNameSpecialization(specID)); in iterate()
2194 deUint32 specID = getSpecializationID(measurementNdx); in generateShaderData() local
2195 string nameSpec = getNameSpecialization(specID); in generateShaderData()
2198 …derSource(lightVertexTemplate(m_numLights, m_isVertexCase, m_lightType), specID, SHADER_VALIDITY_V… in generateShaderData()
2199 …rSource(lightFragmentTemplate(m_numLights, m_isVertexCase, m_lightType), specID, SHADER_VALIDITY_V… in generateShaderData()
2260 deUint32 specID = getSpecializationID(measurementNdx); in generateShaderData() local
2261 string nameSpec = getNameSpecialization(specID); in generateShaderData()
[all …]
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineSpecConstantTests.cpp89 deUint32 specID; //!< specialization constant ID member
95 : specID (specID_) in SpecConstant()
103 : specID (specID_) in SpecConstant()
211 m_entries.push_back(makeSpecializationMapEntry(it->specID, offset, it->size)); in Specialization()
259 decl.replace(pos, 5, de::toString(it->specID)); in generateSpecConstantCode()