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Searched refs:specularMaterialSource (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Renderer/
DContext.cpp286 specularMaterialSource = MATERIAL_COLOR2; in init()
364 void Context::setSpecularMaterialSource(MaterialSource specularMaterialSource) in setSpecularMaterialSource() argument
366 Context::specularMaterialSource = specularMaterialSource; in setSpecularMaterialSource()
685 (specularMaterialSource == MATERIAL_COLOR1 && !input[Color0]) || in vertexSpecularMaterialSourceActive()
686 (specularMaterialSource == MATERIAL_COLOR2 && !input[Color1])) in vertexSpecularMaterialSourceActive()
691 return specularMaterialSource; in vertexSpecularMaterialSourceActive()
DContext.hpp311 void setSpecularMaterialSource(MaterialSource specularMaterialSource);
497 MaterialSource specularMaterialSource; member in sw::Context
DVertexProcessor.hpp231 void setSpecularMaterialSource(MaterialSource specularMaterialSource);
DVertexProcessor.cpp372 void VertexProcessor::setSpecularMaterialSource(MaterialSource specularMaterialSource) in setSpecularMaterialSource() argument
374 context->setSpecularMaterialSource(specularMaterialSource); in setSpecularMaterialSource()