/external/swiftshader/third_party/LLVM/docs/CommandGuide/ |
D | llc.pod | 157 =item B<--spiller>=I<spiller> 159 Specify the spiller to use for register allocators that support it. Currently 161 I<spiller> is I<local>. Valid spillers are: 167 Simple spiller 171 Local spiller
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D | lli.pod | 190 =item B<-spiller> 194 =simple: simple spiller 195 =local: local spiller
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/external/llvm/docs/CommandGuide/ |
D | llc.rst | 164 .. option:: --spiller=<spiller> 166 Specify the spiller to use for register allocators that support it. Currently 168 ``spiller`` is *local*. Valid spillers are: 172 Simple spiller 176 Local spiller
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D | lli.rst | 187 .. option:: -spiller 193 =simple: simple spiller 194 =local: local spiller
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/external/llvm/lib/CodeGen/ |
D | RegAllocBasic.cpp | 88 Spiller &spiller() override { return *SpillerInstance; } in spiller() function in __anonb05628e00211::RABasic 203 spiller().spill(LRE); in spillInterferences() 262 spiller().spill(LRE); in selectOrSplit()
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D | RegAllocBase.h | 91 virtual Spiller &spiller() = 0;
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D | RegAllocBase.cpp | 155 spiller().postOptimization(); in postOptimization()
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D | RegAllocGreedy.cpp | 328 Spiller &spiller() override { return *SpillerInstance; } in spiller() function in __anon739613be0111::RAGreedy 2557 spiller().spill(LRE); in selectOrSplitImpl()
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/external/swiftshader/third_party/LLVM/test/CodeGen/ARM/ |
D | 2010-11-15-SpillEarlyClobber.ll | 1 ; RUN: llc < %s -verify-machineinstrs -spiller=standard 2 ; RUN: llc < %s -verify-machineinstrs -spiller=inline
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/external/swiftshader/third_party/LLVM/test/CodeGen/X86/ |
D | 2011-10-11-SpillDead.ll | 10 ; Verify that the spiller creates a value number for that dead def.
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/external/llvm/test/CodeGen/X86/ |
D | 2011-10-11-SpillDead.ll | 10 ; Verify that the spiller creates a value number for that dead def.
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/external/swiftshader/third_party/LLVM/lib/CodeGen/ |
D | RegAllocBasic.cpp | 109 virtual Spiller &spiller() { return *SpillerInstance; } in spiller() function in __anon01a28c8c0211::RABasic 395 spiller().spill(LRE); in spillReg() 528 spiller().spill(LRE); in selectOrSplit()
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D | RegAllocBase.h | 131 virtual Spiller &spiller() = 0;
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D | RegAllocGreedy.cpp | 239 virtual Spiller &spiller() { return *SpillerInstance; } in spiller() function in __anonee6eecea0111::RAGreedy 1597 spiller().spill(LRE); in selectOrSplit()
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/external/llvm/lib/Target/X86/ |
D | README-FPStack.txt | 63 X86RegisterInfo::foldMemoryOperand, which prevents the spiller from
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/external/swiftshader/third_party/LLVM/lib/Target/X86/ |
D | README-FPStack.txt | 63 X86RegisterInfo::foldMemoryOperand, which prevents the spiller from
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/external/llvm/lib/Target/ARM/ |
D | README-Thumb.txt | 213 Make register allocator / spiller smarter so we can re-materialize "mov r, imm",
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/external/swiftshader/third_party/LLVM/lib/Target/ARM/ |
D | README-Thumb.txt | 215 Make register allocator / spiller smarter so we can re-materialize "mov r, imm",
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/external/llvm/docs/ |
D | CodeGenerator.rst | 1336 mapped to physical registers or stack slots, it is necessary to use a spiller 1339 be loaded before being used. The implementation of the spiller tries to recycle 1341 how to invoke the spiller, see ``RegAllocLinearScan::runOnMachineFunction`` in
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/external/jline/src/src/test/resources/jline/example/ |
D | english.gz |
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