Searched refs:splitEdge (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/third_party/LLVM/lib/CodeGen/ |
D | Splitter.h | 80 MachineBasicBlock& splitEdge(MachineLoop::Edge &edge, MachineLoop &loop);
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D | Splitter.cpp | 165 outBlock = &ls.splitEdge(edge, loop); in applyOutgoing() 559 MachineBasicBlock& LoopSplitter::splitEdge(MachineLoop::Edge &edge, in splitEdge() function in llvm::LoopSplitter
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/external/swiftshader/third_party/LLVM/include/llvm/ADT/ |
D | Trie.h | 165 inline Node* splitEdge(Node* N, char Id, size_t index) { in splitEdge() function 230 nNode = splitEdge(cNode, Id, r); in addString()
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/external/swiftshader/third_party/LLVM/include/llvm/Analysis/ |
D | ProfileInfo.h | 158 void splitEdge(const BType *FirstBB, const BType *SecondBB,
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/external/swiftshader/third_party/LLVM/lib/Transforms/Utils/ |
D | BreakCriticalEdges.cpp | 395 PI->splitEdge(TIBB, DestBB, NewBB, MergeIdenticalEdges); in SplitCriticalEdge()
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/external/swiftshader/third_party/LLVM/lib/Analysis/ |
D | ProfileInfo.cpp | 366 void ProfileInfoT<Function,BasicBlock>::splitEdge(const BasicBlock *FirstBB, in splitEdge() function in llvm::ProfileInfoT
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