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Searched refs:splitEdge (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DSplitter.h80 MachineBasicBlock& splitEdge(MachineLoop::Edge &edge, MachineLoop &loop);
DSplitter.cpp165 outBlock = &ls.splitEdge(edge, loop); in applyOutgoing()
559 MachineBasicBlock& LoopSplitter::splitEdge(MachineLoop::Edge &edge, in splitEdge() function in llvm::LoopSplitter
/external/swiftshader/third_party/LLVM/include/llvm/ADT/
DTrie.h165 inline Node* splitEdge(Node* N, char Id, size_t index) { in splitEdge() function
230 nNode = splitEdge(cNode, Id, r); in addString()
/external/swiftshader/third_party/LLVM/include/llvm/Analysis/
DProfileInfo.h158 void splitEdge(const BType *FirstBB, const BType *SecondBB,
/external/swiftshader/third_party/LLVM/lib/Transforms/Utils/
DBreakCriticalEdges.cpp395 PI->splitEdge(TIBB, DestBB, NewBB, MergeIdenticalEdges); in SplitCriticalEdge()
/external/swiftshader/third_party/LLVM/lib/Analysis/
DProfileInfo.cpp366 void ProfileInfoT<Function,BasicBlock>::splitEdge(const BasicBlock *FirstBB, in splitEdge() function in llvm::ProfileInfoT