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/external/deqp/framework/opengl/
DgluDrawUtil.cpp323 …nt32 buffer, deUint32 usage, const VertexBufferLayout& layout, const VertexArrayPointer* srcArrays) in uploadBufferData() argument
329 copyToLayout(&localBuf[0], layout.attributes[attrNdx], srcArrays[attrNdx]); in uploadBufferData()