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/external/mesa3d/src/mesa/state_tracker/
Dst_cb_fbo.c391 struct st_texture_object *stTexObj = NULL; in st_update_renderbuffer_surface() local
406 stTexObj = st_texture_object(strb->Base.TexImage->TexObject); in st_update_renderbuffer_surface()
407 if (stTexObj->surface_based) in st_update_renderbuffer_surface()
408 format = stTexObj->surface_format; in st_update_renderbuffer_surface()
445 stTexObj->base.Immutable) { in st_update_renderbuffer_surface()
446 struct gl_texture_object *tex = &stTexObj->base; in st_update_renderbuffer_surface()