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Searched refs:st_invalidate_state (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_context.h289 void st_invalidate_state(struct gl_context * ctx, GLbitfield new_state);
Dst_context.c165 void st_invalidate_state(struct gl_context * ctx, GLbitfield new_state) in st_invalidate_state() function
669 functions->UpdateState = st_invalidate_state; in st_init_driver_functions()
Dst_cb_fbo.c511 st_invalidate_state(ctx, _NEW_BUFFERS); in st_render_texture()
535 st_invalidate_state(ctx, _NEW_BUFFERS); in st_finish_render_texture()
Dst_manager.c921 st_invalidate_state(st->ctx, _NEW_BUFFERS); in st_manager_add_color_renderbuffer()