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Searched refs:state_bo_changed (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/ilo/
Dilo_render_dynamic.c49 r->state_bo_changed) { in gen6_emit_draw_dynamic_viewports()
69 r->state_bo_changed) { in gen7_emit_draw_dynamic_viewports()
87 r->state_bo_changed) { in gen6_emit_draw_dynamic_scissors()
104 r->state_bo_changed) { in gen6_emit_draw_dynamic_cc()
115 r->state_bo_changed) { in gen6_emit_draw_dynamic_cc()
124 r->state_bo_changed)) { in gen6_emit_draw_dynamic_cc()
Dilo_render.c138 render->state_bo_changed = true; in ilo_render_invalidate_builder()
374 render->state_bo_changed = true; in draw_session_prepare()
427 render->state_bo_changed = false; in draw_session_end()
448 if (render->state_bo_changed) in ilo_render_emit_draw()
Dilo_render_gen.h69 bool state_bo_changed; member
Dilo_render_gen7.c552 (DIRTY(FB) || DIRTY(DSA) || r->state_bo_changed); in gen7_draw_wm()
Dilo_render_gen6.c281 if (r->state_bo_changed || r->instruction_bo_changed || in gen6_draw_common_base_address()