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Searched refs:stencilFailOp (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Ddepthstencil.h239 uint32_t stencilFailOp; in DepthStencilWrite() local
246 stencilFailOp = pDSState->stencilFailOp; in DepthStencilWrite()
254 stencilFailOp = pDSState->backfaceStencilFailOp; in DepthStencilWrite()
269 StencilOp((SWR_STENCILOP)stencilFailOp, stencilFailMask, stencilRefps, stencilps); in DepthStencilWrite()
Dstate.h1027 uint32_t stencilFailOp : 3; member
/external/deqp/modules/gles2/functional/
Des2fDepthStencilTests.cpp78 deUint32 stencilFailOp; member
88 , stencilFailOp (0) in StencilParams()
124 << " stencil fail = " << glu::getStencilOpStr(params.stencilFailOp) << "\n" in operator <<()
357 cmd.params.stencil[rr::FACETYPE_FRONT].stencilFailOp = GL_KEEP; in generateStencilVisualizeCommands()
373 dst.sFail = sglr::rr_util::mapGLStencilOp(src.stencilFailOp); in translateStencilState()
446 glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassOp); in render()
766 …params.stencil[ndx].stencilFailOp = rnd.choose<deUint32>(DE_ARRAY_BEGIN(stencilOps), DE_ARRAY_END(… in randomDepthStencilState()
875 params.stencil[visible].stencilFailOp = functionCases[ndx].sFail; in init()
883 params.stencil[notVisible].stencilFailOp = GL_REPLACE; in init()
946 params.stencil[visible].stencilFailOp = stencilOps[sFail].op; in init()
[all …]
Des2fRandomFragmentOpTests.cpp82 dst.sFail = sglr::rr_util::mapGLStencilOp(src.stencilFailOp); in translateStencilState()
174 …wrapper.glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassO… in setGLState()
/external/deqp/modules/gles3/functional/
Des3fDepthStencilTests.cpp78 deUint32 stencilFailOp; member
88 , stencilFailOp (0) in StencilParams()
124 << " stencil fail = " << glu::getStencilOpStr(params.stencilFailOp) << "\n" in operator <<()
357 cmd.params.stencil[rr::FACETYPE_FRONT].stencilFailOp = GL_KEEP; in generateStencilVisualizeCommands()
373 dst.sFail = sglr::rr_util::mapGLStencilOp(src.stencilFailOp); in translateStencilState()
446 glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassOp); in render()
766 …params.stencil[ndx].stencilFailOp = rnd.choose<deUint32>(DE_ARRAY_BEGIN(stencilOps), DE_ARRAY_END(… in randomDepthStencilState()
875 params.stencil[visible].stencilFailOp = functionCases[ndx].sFail; in init()
883 params.stencil[notVisible].stencilFailOp = GL_REPLACE; in init()
946 params.stencil[visible].stencilFailOp = stencilOps[sFail].op; in init()
[all …]
Des3fRandomFragmentOpTests.cpp82 dst.sFail = sglr::rr_util::mapGLStencilOp(src.stencilFailOp); in translateStencilState()
174 …wrapper.glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassO… in setGLState()
/external/deqp/modules/glshared/
DglsInteractionTestUtil.hpp63 deUint32 stencilFailOp; member
73 , stencilFailOp (0) in StencilState()
DglsInteractionTestUtil.cpp177 …state.stencil[ndx].stencilFailOp = rnd.choose<deUint32>(DE_ARRAY_BEGIN(stencilOps), DE_ARRAY_END(s… in computeRandomRenderState()
DglsFragOpInteractionCase.cpp245 ctx.stencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassOp); in setRenderState()
/external/mesa3d/src/gallium/drivers/swr/
Dswr_state.cpp1336 depthStencilState.stencilFailOp = in swr_update_derived()