Searched refs:stencilMap (Results 1 – 1 of 1) sorted by relevance
681 GLubyte *depthMap, *stencilMap, *stencilVals; in fast_read_depth_stencil_pixels_separate() local695 GL_MAP_READ_BIT, &stencilMap, &stencilStride); in fast_read_depth_stencil_pixels_separate()696 if (!stencilMap) { in fast_read_depth_stencil_pixels_separate()708 stencilMap, stencilVals); in fast_read_depth_stencil_pixels_separate()715 stencilMap += stencilStride; in fast_read_depth_stencil_pixels_separate()742 GLubyte *depthMap, *stencilMap; in slow_read_depth_stencil_pixels_separate() local760 GL_MAP_READ_BIT, &stencilMap, in slow_read_depth_stencil_pixels_separate()762 if (!stencilMap) { in slow_read_depth_stencil_pixels_separate()769 stencilMap = depthMap; in slow_read_depth_stencil_pixels_separate()780 stencilMap, stencilVals); in slow_read_depth_stencil_pixels_separate()[all …]