Searched refs:stride_x (Results 1 – 1 of 1) sorted by relevance
574 int stride_x, in ArgbToRgba() argument578 int len = stride_x * stride_y * 4; in ArgbToRgba()581 p = data + 4 * (y * stride_x + x); in ArgbToRgba()586 argb = argb_data[stride_x * (y + i) + x + j]; in ArgbToRgba()597 p += (stride_x - w) * 4; in ArgbToRgba()