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Searched refs:sub_end_index (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/vbo/
Dvbo_primitive_restart.c177 GLuint sub_end_index; in vbo_sw_primitive_restart() local
246 sub_end_index = sub_prim->start + sub_prim->count; in vbo_sw_primitive_restart()
249 temp_prim.count = MIN2(sub_end_index, end_index) - temp_prim.start; in vbo_sw_primitive_restart()
261 if (sub_end_index >= end_index) { in vbo_sw_primitive_restart()