Searched refs:subtile_y (Results 1 – 1 of 1) sorted by relevance
780 uint32_t subtile_y = y % tile_h; in vc4_surface_msaa_get_sample() local786 (subtile_y >> 1) * tile_stride + in vc4_surface_msaa_get_sample()788 ((subtile_y & 1) << 1) + in vc4_surface_msaa_get_sample()