Searched refs:sumG (Results 1 – 2 of 2) sorted by relevance
198 #define INIT_SUMS int sumA = 0, sumR = 0, sumG = 0, sumB = 0;202 sumG += SkGetPackedG32(c); \207 sumG -= SkGetPackedG32(c); \212 (sumG * scale + half) >> 24, \
177 SkScalar sumA = 0, sumR = 0, sumG = 0, sumB = 0; in filterPixels() local189 sumG += SkGetPackedG32(s) * k; in filterPixels()197 int g = SkClampMax(SkScalarFloorToInt(sumG * fGain + fBias), a); in filterPixels()