Searched refs:suspend_flushing (Results 1 – 7 of 7) sorted by relevance
162 draw->suspend_flushing = TRUE; in wideline_first_line()164 draw->suspend_flushing = FALSE; in wideline_first_line()182 draw->suspend_flushing = TRUE; in wideline_flush()184 draw->suspend_flushing = FALSE; in wideline_flush()
168 draw->suspend_flushing = TRUE; in bind_pstip_fragment_shader()170 draw->suspend_flushing = FALSE; in bind_pstip_fragment_shader()212 draw->suspend_flushing = TRUE; in pstip_first_tri()220 draw->suspend_flushing = FALSE; in pstip_first_tri()239 draw->suspend_flushing = TRUE; in pstip_flush()250 draw->suspend_flushing = FALSE; in pstip_flush()
217 draw->suspend_flushing = TRUE; in widepoint_first_point()219 draw->suspend_flushing = FALSE; in widepoint_first_point()295 draw->suspend_flushing = TRUE; in widepoint_flush()297 draw->suspend_flushing = FALSE; in widepoint_flush()
422 draw->suspend_flushing = TRUE; in bind_aapoint_fragment_shader()424 draw->suspend_flushing = FALSE; in bind_aapoint_fragment_shader()565 draw->suspend_flushing = TRUE; in aapoint_first_point()571 draw->suspend_flushing = FALSE; in aapoint_first_point()590 draw->suspend_flushing = TRUE; in aapoint_flush()598 draw->suspend_flushing = FALSE; in aapoint_flush()
509 draw->suspend_flushing = TRUE; in bind_aaline_fragment_shader()511 draw->suspend_flushing = FALSE; in bind_aaline_fragment_shader()683 draw->suspend_flushing = TRUE; in aaline_first_line()695 draw->suspend_flushing = FALSE; in aaline_first_line()714 draw->suspend_flushing = TRUE; in aaline_flush()730 draw->suspend_flushing = FALSE; in aaline_flush()
227 boolean suspend_flushing; /**< internally set */ member
308 if (!draw->suspend_flushing) { in draw_set_rasterizer_state()807 if (!draw->suspend_flushing) in draw_do_flush()