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Searched refs:swapY (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/
DGrShape.h413 bool swapY = rect.fTop > rect.fBottom; in DefaultRectDirAndStartIndex() local
414 if (swapX && swapY) { in DefaultRectDirAndStartIndex()
421 } else if (swapY) { in DefaultRectDirAndStartIndex()