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Searched refs:switchType (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DValidateSwitch.cpp19 bool ValidateSwitch::validate(TBasicType switchType, TParseContext *context, in validate() argument
22 ValidateSwitch validate(switchType, context); in validate()
28 ValidateSwitch::ValidateSwitch(TBasicType switchType, TParseContext *context) in ValidateSwitch() argument
30 mSwitchType(switchType), in ValidateSwitch()
DValidateSwitch.h28 static bool validate(TBasicType switchType, TParseContext *context,
43 ValidateSwitch(TBasicType switchType, TParseContext *context);
DParseHelper.cpp3355 TBasicType switchType = init->getBasicType(); in addSwitch() local
3356 if((switchType != EbtInt && switchType != EbtUInt) || in addSwitch()
3368 if(!ValidateSwitch::validate(switchType, this, statementList, loc)) in addSwitch()