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Searched refs:switch_case (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/compiler/spirv/
Dvtn_cfg.c180 if (case_block->switch_case == NULL) { in vtn_add_case()
192 case_block->switch_case = c; in vtn_add_case()
196 case_block->switch_case->is_default = true; in vtn_add_case()
198 nir_array_add(&case_block->switch_case->values, uint32_t, val); in vtn_add_case()
236 if (block->switch_case) { in vtn_get_branch_type()
239 swcase->fallthrough == block->switch_case); in vtn_get_branch_type()
240 swcase->fallthrough = block->switch_case; in vtn_get_branch_type()
255 struct vtn_block *start, struct vtn_case *switch_case, in vtn_cfg_walk_blocks() argument
293 vtn_cfg_walk_blocks(b, &loop->body, block, switch_case, NULL, in vtn_cfg_walk_blocks()
311 switch_case, switch_break, in vtn_cfg_walk_blocks()
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Dvtn_private.h150 struct vtn_case *switch_case; member
/external/deqp/external/vulkancts/data/vulkan/glsl/es310/
Dconstant_expressions.test352 case switch_case
/external/deqp/data/gles3/shaders/
Dconstant_expressions.test352 case switch_case