Searched refs:switch_case (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/compiler/spirv/ |
D | vtn_cfg.c | 180 if (case_block->switch_case == NULL) { in vtn_add_case() 192 case_block->switch_case = c; in vtn_add_case() 196 case_block->switch_case->is_default = true; in vtn_add_case() 198 nir_array_add(&case_block->switch_case->values, uint32_t, val); in vtn_add_case() 236 if (block->switch_case) { in vtn_get_branch_type() 239 swcase->fallthrough == block->switch_case); in vtn_get_branch_type() 240 swcase->fallthrough = block->switch_case; in vtn_get_branch_type() 255 struct vtn_block *start, struct vtn_case *switch_case, in vtn_cfg_walk_blocks() argument 293 vtn_cfg_walk_blocks(b, &loop->body, block, switch_case, NULL, in vtn_cfg_walk_blocks() 311 switch_case, switch_break, in vtn_cfg_walk_blocks() [all …]
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D | vtn_private.h | 150 struct vtn_case *switch_case; member
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/external/deqp/external/vulkancts/data/vulkan/glsl/es310/ |
D | constant_expressions.test | 352 case switch_case
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/external/deqp/data/gles3/shaders/ |
D | constant_expressions.test | 352 case switch_case
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