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Searched refs:swizzleEnable (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dbinner.cpp807 … state.backendState.swizzleEnable, state.backendState.constantInterpolationMask, isDegenerate); in BinTriangles()
907 state.backendState.swizzleEnable, state.backendState.constantInterpolationMask); in BinPoints()
1249 state.backendState.swizzleEnable, state.backendState.constantInterpolationMask); in BinPostSetupLines()
1458 state.backendState.swizzleEnable, state.backendState.constantInterpolationMask); in BinLines()
Dstate.h1000 bool swizzleEnable; // when enabled, core will parse the swizzle map when member
Dclip.h294 … uint32_t mapSlot = backendState.swizzleEnable ? backendState.swizzleMap[slot].sourceAttrib : slot; in ClipSimd()
Dapi.cpp887 if (backendState.swizzleEnable) in SetupPipeline()