Searched refs:swizzle_enable (Results 1 – 3 of 3) sorted by relevance
127 info->swizzle_enable && in sbe_validate_gen8()143 if (!info->swizzle_enable || info->swizzle_count < info->attr_count) { in sbe_get_gen8_min_read_count()150 if (info->swizzle_enable) { in sbe_get_gen8_min_read_count()252 if (info->swizzle_enable) in sbe_set_gen8_3DSTATE_SBE()
75 bool swizzle_enable; member
1182 info.swizzle_enable = false; in ilo_shader_select_kernel_sbe()1227 info.swizzle_enable = true; in ilo_shader_select_kernel_sbe()1233 info.swizzle_enable = true; in ilo_shader_select_kernel_sbe()1242 if (info.swizzle_enable) in ilo_shader_select_kernel_sbe()