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Searched refs:swr_res (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/
Dswr_shader.cpp95 struct swr_resource *swr_res = swr_resource(view->texture); in swr_generate_sampler_key() local
98 if (swr_res->has_depth && swr_res->has_stencil && in swr_generate_sampler_key()
113 struct swr_resource *swr_res = swr_resource(view->texture); in swr_generate_sampler_key() local
116 if (swr_res->has_depth && swr_res->has_stencil && in swr_generate_sampler_key()
Dswr_state.cpp721 struct swr_resource *swr_res = swr_resource(res); in swr_update_texture_state() local
722 SWR_SURFACE_STATE *swr = &swr_res->swr; in swr_update_texture_state()
723 size_t *mip_offsets = swr_res->mip_offsets; in swr_update_texture_state()
724 if (swr_res->has_depth && swr_res->has_stencil && in swr_update_texture_state()
726 swr = &swr_res->secondary; in swr_update_texture_state()
727 mip_offsets = swr_res->secondary_mip_offsets; in swr_update_texture_state()