Searched refs:sy0 (Results 1 – 8 of 8) sorted by relevance
/external/skia/src/gpu/vk/ |
D | GrVkCopyManager.cpp | 215 float sy0 = (float)srcRect.fTop; in copySurfaceAsDraw() local 219 sy0 = sh - sy0; in copySurfaceAsDraw() 226 sy0 /= sh; in copySurfaceAsDraw() 230 sx1 - sx0, sy1 - sy0, sx0, sy0 }; // texCoordXform in copySurfaceAsDraw()
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/external/deqp/framework/referencerenderer/ |
D | rrRasterizer.cpp | 558 const deInt64 sy0 = toSubpixelCoord(y0) + halfPixel; in rasterizeSingleSample() local 562 const deInt64 sy[4] = { sy0, sy0, sy1, sy1 }; in rasterizeSingleSample() 738 const deInt64 sy0 = toSubpixelCoord(y0); in rasterizeMultiSample() local 742 const deInt64 sy[4] = { sy0, sy0, sy1, sy1 }; in rasterizeMultiSample()
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/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.cpp | 676 float sy0 = y0 * (float)height; in computeVertexReference() local 679 float oosy = 1.0f / (sy1 - sy0); in computeVertexReference() 683 int iy0 = deCeilFloatToInt32(sy0 - 0.5f); in computeVertexReference() 706 float fy1 = deFloatClamp((sfy - sy0) * oosy, 0.0f, 1.0f); in computeVertexReference()
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D | glsBufferTestUtil.cpp | 484 float sy0 = (float)(y+0) / (float)gridSizeY; in computePositions() local 488 float fy0 = 2.0f * sy0 - 1.0f; in computePositions()
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/external/deqp/modules/gles2/functional/ |
D | es2fBufferTestUtil.cpp | 323 float sy0 = (float)(y+0) / (float)gridSizeY; in computePositions() local 327 float fy0 = 2.0f * sy0 - 1.0f; in computePositions()
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/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/ |
D | vktFragmentOperationsScissorTests.cpp | 471 const int sy0 = scissorRect.y(); in applyScissor() local 478 if (x < sx0 || x >= sx1 || y < sy0 || y >= sy1) in applyScissor()
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/external/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 3874 GrGLfloat sy0 = (GrGLfloat)srcRect.fTop; in copySurfaceAsDraw() local 3879 sy0 = sh - sy0; in copySurfaceAsDraw() 3885 sy0 /= sh; in copySurfaceAsDraw() 3890 sx1 - sx0, sy1 - sy0, sx0, sy0)); in copySurfaceAsDraw()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 3076 const float sy0 = y0 * (float)height; in computeVertexReference() local 3079 const float oosy = 1.0f / (sy1 - sy0); in computeVertexReference() 3083 const int iy0 = deCeilFloatToInt32(sy0 - 0.5f); in computeVertexReference() 3106 const float fy1 = deFloatClamp((sfy - sy0) * oosy, 0.0f, 1.0f); in computeVertexReference()
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