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/external/mesa3d/src/gallium/drivers/vc4/kernel/
Dvc4_validate_shaders.c157 struct vc4_texture_sample_info *temp_samples; in record_texture_sample() local
159 temp_samples = krealloc(validated_shader->texture_samples, in record_texture_sample()
160 (s + 1) * sizeof(*temp_samples), in record_texture_sample()
162 if (!temp_samples) in record_texture_sample()
165 memcpy(&temp_samples[s], in record_texture_sample()
167 sizeof(*temp_samples)); in record_texture_sample()
170 validated_shader->texture_samples = temp_samples; in record_texture_sample()