Home
last modified time | relevance | path

Searched refs:tex2DBinding (Results 1 – 2 of 2) sorted by relevance

/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp519 if (m_textureUnits[unitNdx].tex2DBinding) in setTex2DBinding()
521 m_textures.releaseReference(m_textureUnits[unitNdx].tex2DBinding); in setTex2DBinding()
522 m_textureUnits[unitNdx].tex2DBinding = DE_NULL; in setTex2DBinding()
528 m_textureUnits[unitNdx].tex2DBinding = texture; in setTex2DBinding()
698 else if (m_textureUnits[unitNdx].tex2DBinding == texture) setTex2DBinding (unitNdx, DE_NULL); in deleteTexture()
1083 Texture2D* texture = unit.tex2DBinding ? unit.tex2DBinding : &unit.default2DTex; in texImage3D()
1321 Texture2D& texture = unit.tex2DBinding ? *unit.tex2DBinding : unit.default2DTex; in texSubImage3D()
1493 Texture2D* texture = unit.tex2DBinding ? unit.tex2DBinding : &unit.default2DTex; in copyTexImage2D()
1601 Texture2D& texture = unit.tex2DBinding ? *unit.tex2DBinding : unit.default2DTex; in copyTexSubImage2D()
1672 Texture2D& texture = unit.tex2DBinding ? *unit.tex2DBinding : unit.default2DTex; in texStorage2D()
[all …]
DsglrReferenceContext.hpp827 rc::Texture2D* tex2DBinding; member
842 , tex2DBinding (DE_NULL) in TextureUnit()