Searched refs:texCoordMask (Results 1 – 1 of 1) sorted by relevance
1356 uint32_t texCoordMask = backendState.pointSpriteTexCoordMask; in RasterizeTriPoint() local1359 while (_BitScanForward(&texCoordAttrib, texCoordMask)) in RasterizeTriPoint()1361 texCoordMask &= ~(1 << texCoordAttrib); in RasterizeTriPoint()1398 uint32_t texCoordMask = backendState.pointSpriteTexCoordMask; in RasterizeTriPoint() local1401 while (_BitScanForward(&texCoordAttrib, texCoordMask)) in RasterizeTriPoint()1403 texCoordMask &= ~(1 << texCoordAttrib); in RasterizeTriPoint()