Searched refs:texCubeMipmapFloat (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 1436 …static const TextureSpec texCubeMipmapFloat (TEXTURETYPE_CUBE_MAP, GL_RGBA16F, 128, 128, 1, 8, sa… in init() local 1495 …( 1.0f, 1.0f, -1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeMipmapFloat, evalTextur… in init() 1502 …( 1.0f, 1.0f, -1.01f, 0.0f), true, -2.0f, 2.0f, false, IVec3(0), texCubeMipmapFloat, evalTextur… in init() 1719 … 1.0f, 1.0f, -1.01f, 0.0f), false, -1.0f, 9.0f, false, IVec3(0), texCubeMipmapFloat, evalTextur… in init() 1817 …( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), texCubeMipmapFloat, evalTextur… in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 2871 …static const TextureSpec texCubeMipmapFloat (TEXTURETYPE_CUBE_MAP, GL_RGBA16F, 128, 128, 1, 8, sa… in init() local 2966 …( 1.0f, 1.0f, -1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeMipmapFloat, evalTextur… in init() 2973 …( 1.0f, 1.0f, -1.01f, 0.0f), true, -2.0f, 2.0f, false, IVec3(0), texCubeMipmapFloat, evalTextur… in init() 3190 … 1.0f, 1.0f, -1.01f, 0.0f), false, -1.0f, 9.0f, false, IVec3(0), texCubeMipmapFloat, evalTextur… in init() 3288 …( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), texCubeMipmapFloat, evalTextur… in init() 3592 { "samplercube_float", "samplerCube", texCubeMipmapFloat }, in init()
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