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Searched refs:texImage2D (Results 1 – 25 of 61) sorted by relevance

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/external/deqp/framework/opengl/simplereference/
DsglrContext.cpp35 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, const tcu::Surface& … in texImage2D() function in sglr::Context
39texImage2D(target, level, internalFormat, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, src.getAcce… in texImage2D()
42 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int heigh… in texImage2D() function in sglr::Context
67 texImage2D(target, level, internalFormat, width, height, 0, format, dataType, DE_NULL); in texImage2D()
DsglrContext.hpp66 …virtual void texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int h…
205 …virtual void texImage2D (deUint32 target, int level, deUint32 internalFormat, const tcu::Surfa…
206 …virtual void texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int h…
DsglrGLContext.hpp78 …virtual void texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, i…
217 using Context::texImage2D;
DsglrContextWrapper.cpp126 …m_curCtx->texImage2D(target, level, (deUint32)internalFormat, width, height, border, format, type,… in glTexImage2D()
/external/deqp/framework/opengl/
DgluStateReset.cpp159 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in resetStateES()
187 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES()
188 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES()
189 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES()
190 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES()
191 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES()
192 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES()
768 gl.texImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in resetStateGLCore()
792 …gl.texImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE… in resetStateGLCore()
793 …gl.texImage2D (GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE… in resetStateGLCore()
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DgluPixelTransfer.cpp68 void texImage2D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat,… in texImage2D() function
80 …gl.texImage2D(target, level, internalFormat, width, height, 0, format.format, format.dataType, src… in texImage2D()
DgluPixelTransfer.hpp43 void texImage2D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat…
DgluES3PlusWrapperFuncs.inl248 dst->texImage2D = src.texImage2D;
DgluTexture.cpp181 …gl.texImage2D(GL_TEXTURE_2D, levelNdx, m_format, access.getWidth(), access.getHeight(), 0 /* borde… in upload()
368 …gl.texImage2D(getGLCubeFace((tcu::CubeFace)face), levelNdx, m_format, access.getWidth(), access.ge… in upload()
487 …gl.texImage2D(GL_TEXTURE_1D_ARRAY, levelNdx, m_format, access.getWidth(), access.getHeight(), 0 /*… in upload()
/external/deqp/modules/gles3/functional/
Des3fFboRenderTest.cpp339 m_context.texImage2D(GL_TEXTURE_2D, 0, format, width, height); in createTex2D()
383 …context.texImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, dataType, level.getAccess()… in createMetaballsTex2D()
395 …context.texImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, dataType, level.getAccess()… in createQuadsTex2D()
763 context.texImage2D(GL_TEXTURE_2D, 0, m_config.colorFormat, width, height); in render()
998 context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, fourQuads);
1004 context.texImage2D(GL_TEXTURE_2D, 0, isRGBA ? GL_RGBA : GL_RGB, 128, 128);
1057 context.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, metaballs2);
1062 context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, fourQuads);
1068 context.texImage2D(GL_TEXTURE_2D, 0, isRGBA ? GL_RGBA : GL_RGB, 128, 128);
1173 context.texImage2D(GL_TEXTURE_2D, 0, fbo.getConfig().colorFormat, newWidth, newHeight); in render()
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Des3fFboApiTests.cpp156 context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, 256, 256); in textureLevelsTest()
157 context.texImage2D(GL_TEXTURE_2D, 1, GL_RGB, 128, 128); in textureLevelsTest()
/external/deqp/modules/gles2/functional/
Des2fFboApiTest.cpp160 context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, 256, 256); in textureLevelsTest()
161 context.texImage2D(GL_TEXTURE_2D, 1, GL_RGB, 128, 128); in textureLevelsTest()
180 context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, 256, 256); in textureLevelsWithRenderToMipmapTest()
181 context.texImage2D(GL_TEXTURE_2D, 1, GL_RGB, 128, 128); in textureLevelsWithRenderToMipmapTest()
Des2fFboRenderTest.cpp430 context.texImage2D(GL_TEXTURE_2D, 0, m_config.colorbufferFormat, width, height); in Framebuffer()
519 …context.texImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, dataType, level.getAccess()… in createMetaballsTex2D()
531 …context.texImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, dataType, level.getAccess()… in createQuadsTex2D()
1332 context.texImage2D(GL_TEXTURE_2D, 0, getConfig().colorbufferFormat, width, height); in render()
1559 …context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, 64, 64, 0, GL_RGB, GL_UNSIGNED_BYTE, fourQuads.getAcc… in render()
1565 context.texImage2D(GL_TEXTURE_2D, 0, isRGBA ? GL_RGBA : GL_RGB, 128, 128); in render()
1626 …context.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, metaballs2.get… in render()
1631 …context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, 64, 64, 0, GL_RGB, GL_UNSIGNED_BYTE, fourQuads.getAcc… in render()
1637 context.texImage2D(GL_TEXTURE_2D, 0, isRGBA ? GL_RGBA : GL_RGB, 128, 128); in render()
1731 context.texImage2D(GL_TEXTURE_2D, 0, fbo.getConfig().colorbufferFormat, newWidth, newHeight); in render()
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Des2fTextureUnitTests.cpp867 …context.texImage2D(GL_TEXTURE_2D, levelNdx, m_textureParams[texNdx].format, width, height, 0, m_te… in render()
891 …context.texImage2D(s_cubeFaceTargets[face], levelNdx, m_textureParams[texNdx].format, width, heigh… in render()
/external/deqp/modules/gles2/performance/
Des2pTextureUploadTests.cpp230 …gl.texImage2D (GL_TEXTURE_2D, 0, m_format, m_texSize, m_texSize, 0, m_format, m_type, &m_texData[0… in init()
321 …gl.texImage2D(GL_TEXTURE_2D, 0, m_format, m_texSize, m_texSize, 0, m_format, m_type, &m_texData[0]… in render()
417 …gl.texImage2D(GL_TEXTURE_2D, 0, m_format, m_texSize, m_texSize, 0, m_format, m_type, &m_texData[0]… in render()
/external/deqp/modules/egl/
DteglImageUtil.cpp262 GLU_CHECK_GLW_CALL(gl, texImage2D(imgTarget, 0, m_internalFormat, IMAGE_WIDTH, IMAGE_HEIGHT, in createBuffer()
284 …GLU_CHECK_CALL_ERROR(gl.texImage2D(GL_TEXTURE_2D, 0, m_internalFormat, IMAGE_WIDTH, IMAGE_HEIGHT, … in initTexture()
316 …GLU_CHECK_GLW_CALL(gl, texImage2D(faces[faceNdx], 0, m_internalFormat, IMAGE_WIDTH, IMAGE_HEIGHT, … in initTexture()
/external/autotest/client/deps/webgl_mpd/src/resources/
DJ3DI.js538 ctx.texImage2D(ctx.TEXTURE_2D, 0, ctx.RGBA, 1, 1, 0, ctx.RGBA, ctx.UNSIGNED_BYTE, null);
550 ctx.texImage2D(
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp286 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, textureSize, textureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, … in drawTestPattern()
461 …gl.texImage2D(GL_TEXTURE_2D, 0, internalFormat, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, 0, format, typ… in init()
1101 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RG32F, TEST_TEXTURE_SIZE, TEST_TEXTURE_SIZE, 0, GL_RG, GL_FLOAT… in init()
1123 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT32F, TEST_TEXTURE_SIZE, TEST_TEXTURE_SIZE, 0, GL… in init()
1419 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, TEST_TEXTURE_SIZE, TEST_TEXTURE_SIZE, 0, GL_RGBA, GL_UNS… in init()
1431 …gl.texImage2D(GL_TEXTURE_2D, level, GL_RGBA8, TEST_TEXTURE_SIZE >> level, TEST_TEXTURE_SIZE >> lev… in init()
1456 …gl.texImage2D(faces[faceNdx], 0, GL_RGBA8, TEST_TEXTURE_CUBE_SIZE, TEST_TEXTURE_CUBE_SIZE, 0, GL_R… in init()
/external/deqp/modules/glshared/
DglsSamplerObjectTest.cpp393 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), 0, GL_RGB… in createTexture2D()
456 …gl.texImage2D(target, 0, GL_RGBA8, refTexture.getSize(), refTexture.getSize(), 0, GL_RGBA, GL_UNSI… in createTextureCube()
903 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), 0, GL_RGB… in createTexture2D()
999 …gl.texImage2D(target, 0, GL_RGBA8, refTexture.getSize(), refTexture.getSize(), 0, GL_RGBA, GL_UNSI… in createTextureCube()
/external/deqp/modules/gles2/stress/
Des2sSpecialFloatTests.cpp278 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, textureSize, textureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, b… in drawTestPattern()
449 …gl.texImage2D(GL_TEXTURE_2D, 0, internalFormat, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, 0, format, typ… in init()
1064 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TEST_TEXTURE_SIZE, TEST_TEXTURE_SIZE, 0, GL_RGBA, GL_UNSI… in init()
1076 …gl.texImage2D(GL_TEXTURE_2D, level, GL_RGBA, TEST_TEXTURE_SIZE >> level, TEST_TEXTURE_SIZE >> leve… in init()
1101 …gl.texImage2D(faces[faceNdx], 0, GL_RGBA, TEST_TEXTURE_CUBE_SIZE, TEST_TEXTURE_CUBE_SIZE, 0, GL_RG… in init()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl111 gl->texImage2D = &glTexImage2D;
DglwInitES30Direct.inl187 gl->texImage2D = &glTexImage2D;
DglwInitES20.inl111 gl->texImage2D = (glTexImage2DFunc) loader->get("glTexImage2D");
/external/replicaisland/src/com/replica/replicaisland/
DTextureLibrary.java173 GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); in loadBitmap()
/external/deqp/modules/gles31/functional/
Des31fShaderFramebufferFetchTests.cpp421 …m_gl.texImage2D(GL_TEXTURE_2D, 0, m_format, VIEWPORT_WIDTH, VIEWPORT_HEIGHT, 0, m_transferFmt.form… in genAttachementTexture()
702 …m_gl.texImage2D(GL_TEXTURE_2D, 0, m_format, VIEWPORT_WIDTH, VIEWPORT_HEIGHT, 0, m_transferFmt.form… in genAttachmentTextures()
883 …m_gl.texImage2D(GL_TEXTURE_2D, 0, m_format, VIEWPORT_WIDTH, VIEWPORT_HEIGHT, 0, m_transferFmt.form… in genSamplerTexture()
1095 …m_gl.texImage2D(GL_TEXTURE_2D, 0, m_format, VIEWPORT_WIDTH, VIEWPORT_HEIGHT, 0, m_transferFmt.form… in genFramebufferWithGrid()

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