/external/deqp/framework/opengl/simplereference/ |
D | sglrContext.cpp | 35 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, const tcu::Surface& … in texImage2D() function in sglr::Context 39 …texImage2D(target, level, internalFormat, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, src.getAcce… in texImage2D() 42 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int heigh… in texImage2D() function in sglr::Context 67 texImage2D(target, level, internalFormat, width, height, 0, format, dataType, DE_NULL); in texImage2D()
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D | sglrContext.hpp | 66 …virtual void texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int h… 205 …virtual void texImage2D (deUint32 target, int level, deUint32 internalFormat, const tcu::Surfa… 206 …virtual void texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int h…
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D | sglrGLContext.hpp | 78 …virtual void texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, i… 217 using Context::texImage2D;
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D | sglrContextWrapper.cpp | 126 …m_curCtx->texImage2D(target, level, (deUint32)internalFormat, width, height, border, format, type,… in glTexImage2D()
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 159 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in resetStateES() 187 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES() 188 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES() 189 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES() 190 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES() 191 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES() 192 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES() 768 gl.texImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in resetStateGLCore() 792 …gl.texImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE… in resetStateGLCore() 793 …gl.texImage2D (GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE… in resetStateGLCore() [all …]
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D | gluPixelTransfer.cpp | 68 void texImage2D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat,… in texImage2D() function 80 …gl.texImage2D(target, level, internalFormat, width, height, 0, format.format, format.dataType, src… in texImage2D()
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D | gluPixelTransfer.hpp | 43 void texImage2D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat…
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D | gluES3PlusWrapperFuncs.inl | 248 dst->texImage2D = src.texImage2D;
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D | gluTexture.cpp | 181 …gl.texImage2D(GL_TEXTURE_2D, levelNdx, m_format, access.getWidth(), access.getHeight(), 0 /* borde… in upload() 368 …gl.texImage2D(getGLCubeFace((tcu::CubeFace)face), levelNdx, m_format, access.getWidth(), access.ge… in upload() 487 …gl.texImage2D(GL_TEXTURE_1D_ARRAY, levelNdx, m_format, access.getWidth(), access.getHeight(), 0 /*… in upload()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboRenderTest.cpp | 339 m_context.texImage2D(GL_TEXTURE_2D, 0, format, width, height); in createTex2D() 383 …context.texImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, dataType, level.getAccess()… in createMetaballsTex2D() 395 …context.texImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, dataType, level.getAccess()… in createQuadsTex2D() 763 context.texImage2D(GL_TEXTURE_2D, 0, m_config.colorFormat, width, height); in render() 998 context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, fourQuads); 1004 context.texImage2D(GL_TEXTURE_2D, 0, isRGBA ? GL_RGBA : GL_RGB, 128, 128); 1057 context.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, metaballs2); 1062 context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, fourQuads); 1068 context.texImage2D(GL_TEXTURE_2D, 0, isRGBA ? GL_RGBA : GL_RGB, 128, 128); 1173 context.texImage2D(GL_TEXTURE_2D, 0, fbo.getConfig().colorFormat, newWidth, newHeight); in render() [all …]
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D | es3fFboApiTests.cpp | 156 context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, 256, 256); in textureLevelsTest() 157 context.texImage2D(GL_TEXTURE_2D, 1, GL_RGB, 128, 128); in textureLevelsTest()
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/external/deqp/modules/gles2/functional/ |
D | es2fFboApiTest.cpp | 160 context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, 256, 256); in textureLevelsTest() 161 context.texImage2D(GL_TEXTURE_2D, 1, GL_RGB, 128, 128); in textureLevelsTest() 180 context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, 256, 256); in textureLevelsWithRenderToMipmapTest() 181 context.texImage2D(GL_TEXTURE_2D, 1, GL_RGB, 128, 128); in textureLevelsWithRenderToMipmapTest()
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D | es2fFboRenderTest.cpp | 430 context.texImage2D(GL_TEXTURE_2D, 0, m_config.colorbufferFormat, width, height); in Framebuffer() 519 …context.texImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, dataType, level.getAccess()… in createMetaballsTex2D() 531 …context.texImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, dataType, level.getAccess()… in createQuadsTex2D() 1332 context.texImage2D(GL_TEXTURE_2D, 0, getConfig().colorbufferFormat, width, height); in render() 1559 …context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, 64, 64, 0, GL_RGB, GL_UNSIGNED_BYTE, fourQuads.getAcc… in render() 1565 context.texImage2D(GL_TEXTURE_2D, 0, isRGBA ? GL_RGBA : GL_RGB, 128, 128); in render() 1626 …context.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, metaballs2.get… in render() 1631 …context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, 64, 64, 0, GL_RGB, GL_UNSIGNED_BYTE, fourQuads.getAcc… in render() 1637 context.texImage2D(GL_TEXTURE_2D, 0, isRGBA ? GL_RGBA : GL_RGB, 128, 128); in render() 1731 context.texImage2D(GL_TEXTURE_2D, 0, fbo.getConfig().colorbufferFormat, newWidth, newHeight); in render() [all …]
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D | es2fTextureUnitTests.cpp | 867 …context.texImage2D(GL_TEXTURE_2D, levelNdx, m_textureParams[texNdx].format, width, height, 0, m_te… in render() 891 …context.texImage2D(s_cubeFaceTargets[face], levelNdx, m_textureParams[texNdx].format, width, heigh… in render()
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/external/deqp/modules/gles2/performance/ |
D | es2pTextureUploadTests.cpp | 230 …gl.texImage2D (GL_TEXTURE_2D, 0, m_format, m_texSize, m_texSize, 0, m_format, m_type, &m_texData[0… in init() 321 …gl.texImage2D(GL_TEXTURE_2D, 0, m_format, m_texSize, m_texSize, 0, m_format, m_type, &m_texData[0]… in render() 417 …gl.texImage2D(GL_TEXTURE_2D, 0, m_format, m_texSize, m_texSize, 0, m_format, m_type, &m_texData[0]… in render()
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/external/deqp/modules/egl/ |
D | teglImageUtil.cpp | 262 GLU_CHECK_GLW_CALL(gl, texImage2D(imgTarget, 0, m_internalFormat, IMAGE_WIDTH, IMAGE_HEIGHT, in createBuffer() 284 …GLU_CHECK_CALL_ERROR(gl.texImage2D(GL_TEXTURE_2D, 0, m_internalFormat, IMAGE_WIDTH, IMAGE_HEIGHT, … in initTexture() 316 …GLU_CHECK_GLW_CALL(gl, texImage2D(faces[faceNdx], 0, m_internalFormat, IMAGE_WIDTH, IMAGE_HEIGHT, … in initTexture()
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/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DI.js | 538 ctx.texImage2D(ctx.TEXTURE_2D, 0, ctx.RGBA, 1, 1, 0, ctx.RGBA, ctx.UNSIGNED_BYTE, null); 550 ctx.texImage2D(
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/external/deqp/modules/gles3/stress/ |
D | es3sSpecialFloatTests.cpp | 286 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, textureSize, textureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, … in drawTestPattern() 461 …gl.texImage2D(GL_TEXTURE_2D, 0, internalFormat, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, 0, format, typ… in init() 1101 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RG32F, TEST_TEXTURE_SIZE, TEST_TEXTURE_SIZE, 0, GL_RG, GL_FLOAT… in init() 1123 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT32F, TEST_TEXTURE_SIZE, TEST_TEXTURE_SIZE, 0, GL… in init() 1419 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, TEST_TEXTURE_SIZE, TEST_TEXTURE_SIZE, 0, GL_RGBA, GL_UNS… in init() 1431 …gl.texImage2D(GL_TEXTURE_2D, level, GL_RGBA8, TEST_TEXTURE_SIZE >> level, TEST_TEXTURE_SIZE >> lev… in init() 1456 …gl.texImage2D(faces[faceNdx], 0, GL_RGBA8, TEST_TEXTURE_CUBE_SIZE, TEST_TEXTURE_CUBE_SIZE, 0, GL_R… in init()
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/external/deqp/modules/glshared/ |
D | glsSamplerObjectTest.cpp | 393 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), 0, GL_RGB… in createTexture2D() 456 …gl.texImage2D(target, 0, GL_RGBA8, refTexture.getSize(), refTexture.getSize(), 0, GL_RGBA, GL_UNSI… in createTextureCube() 903 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), 0, GL_RGB… in createTexture2D() 999 …gl.texImage2D(target, 0, GL_RGBA8, refTexture.getSize(), refTexture.getSize(), 0, GL_RGBA, GL_UNSI… in createTextureCube()
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/external/deqp/modules/gles2/stress/ |
D | es2sSpecialFloatTests.cpp | 278 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, textureSize, textureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, b… in drawTestPattern() 449 …gl.texImage2D(GL_TEXTURE_2D, 0, internalFormat, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, 0, format, typ… in init() 1064 …gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TEST_TEXTURE_SIZE, TEST_TEXTURE_SIZE, 0, GL_RGBA, GL_UNSI… in init() 1076 …gl.texImage2D(GL_TEXTURE_2D, level, GL_RGBA, TEST_TEXTURE_SIZE >> level, TEST_TEXTURE_SIZE >> leve… in init() 1101 …gl.texImage2D(faces[faceNdx], 0, GL_RGBA, TEST_TEXTURE_CUBE_SIZE, TEST_TEXTURE_CUBE_SIZE, 0, GL_RG… in init()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 111 gl->texImage2D = &glTexImage2D;
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D | glwInitES30Direct.inl | 187 gl->texImage2D = &glTexImage2D;
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D | glwInitES20.inl | 111 gl->texImage2D = (glTexImage2DFunc) loader->get("glTexImage2D");
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/external/replicaisland/src/com/replica/replicaisland/ |
D | TextureLibrary.java | 173 GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); in loadBitmap()
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderFramebufferFetchTests.cpp | 421 …m_gl.texImage2D(GL_TEXTURE_2D, 0, m_format, VIEWPORT_WIDTH, VIEWPORT_HEIGHT, 0, m_transferFmt.form… in genAttachementTexture() 702 …m_gl.texImage2D(GL_TEXTURE_2D, 0, m_format, VIEWPORT_WIDTH, VIEWPORT_HEIGHT, 0, m_transferFmt.form… in genAttachmentTextures() 883 …m_gl.texImage2D(GL_TEXTURE_2D, 0, m_format, VIEWPORT_WIDTH, VIEWPORT_HEIGHT, 0, m_transferFmt.form… in genSamplerTexture() 1095 …m_gl.texImage2D(GL_TEXTURE_2D, 0, m_format, VIEWPORT_WIDTH, VIEWPORT_HEIGHT, 0, m_transferFmt.form… in genFramebufferWithGrid()
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