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/external/mesa3d/src/mesa/main/
Dteximage.c4116 struct gl_texture_image **texImages) in get_tex_images_for_clear() argument
4130 texImages[i] = _mesa_select_tex_image(texObj, target, level); in get_tex_images_for_clear()
4131 if (texImages[i] == NULL) { in get_tex_images_for_clear()
4141 texImages[0] = _mesa_select_tex_image(texObj, texObj->Target, level); in get_tex_images_for_clear()
4143 if (texImages[0] == NULL) { in get_tex_images_for_clear()
4159 struct gl_texture_image *texImages[MAX_FACES]; in _mesa_ClearTexSubImage() local
4172 texObj, level, texImages); in _mesa_ClearTexSubImage()
4177 minDepth = -(int) texImages[0]->Border; in _mesa_ClearTexSubImage()
4178 maxDepth = texImages[0]->Depth; in _mesa_ClearTexSubImage()
4184 if (xoffset < -(GLint) texImages[0]->Border || in _mesa_ClearTexSubImage()
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