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/external/mesa3d/src/mesa/main/
Drastpos.c710 GLuint texSet; in window_pos3f() local
711 for (texSet = 0; texSet < ctx->Const.MaxTextureCoordUnits; texSet++) { in window_pos3f()
712 assert(texSet < ARRAY_SIZE(ctx->Current.RasterTexCoords)); in window_pos3f()
713 COPY_4FV( ctx->Current.RasterTexCoords[texSet], in window_pos3f()
714 ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texSet] ); in window_pos3f()