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/external/deqp/modules/gles31/functional/
Des31fIndexedStateQueryTests.cpp509 glu::Texture textureA (m_context.getRenderContext()); in iterate() local
514 gl.glBindTexture(GL_TEXTURE_2D, *textureA); in iterate()
518 gl.glBindImageTexture(ndxA, *textureA, 0, GL_FALSE, 0, GL_READ_ONLY, GL_RGBA8UI); in iterate()
528 verifyStateIndexedInteger(result, gl, GL_IMAGE_BINDING_NAME, ndxA, *textureA, m_verifierType); in iterate()
573 glu::Texture textureA (m_context.getRenderContext()); in iterate() local
578 gl.glBindTexture(GL_TEXTURE_2D, *textureA); in iterate()
582 gl.glBindImageTexture(ndxA, *textureA, 0, GL_FALSE, 0, GL_READ_ONLY, GL_RGBA8UI); in iterate()
637 glu::Texture textureA (m_context.getRenderContext()); in iterate() local
642 gl.glBindTexture(GL_TEXTURE_2D, *textureA); in iterate()
646 gl.glBindImageTexture(ndxA, *textureA, 0, GL_FALSE, 0, GL_READ_ONLY, GL_RGBA8UI); in iterate()
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