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Searched refs:textureCaptured (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp152 if(textureCaptured[stage]) in Apply()
240 if(textureCaptured[stage]) in Capture()
368 textureCaptured[stage] = true; in setTexture()
428 textureCaptured[stage] = false; in clear()
650 textureCaptured[sampler] = true; in captureTextures()
DDirect3DStateBlock8.hpp126 bool textureCaptured[8]; member in D3D8::Direct3DStateBlock8
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp203 if(textureCaptured[sampler]) in Apply()
437 if(textureCaptured[sampler]) in Capture()
757 textureCaptured[sampler] = true; in setTexture()
851 textureCaptured[sampler] = false; in clear()
1255 textureCaptured[sampler] = true; in captureTextures()
DDirect3DStateBlock9.hpp154 bool textureCaptured[16 + 4]; member in D3D9::Direct3DStateBlock9