Searched refs:textureCaptured (Results 1 – 4 of 4) sorted by relevance
152 if(textureCaptured[stage]) in Apply()240 if(textureCaptured[stage]) in Capture()368 textureCaptured[stage] = true; in setTexture()428 textureCaptured[stage] = false; in clear()650 textureCaptured[sampler] = true; in captureTextures()
126 bool textureCaptured[8]; member in D3D8::Direct3DStateBlock8
203 if(textureCaptured[sampler]) in Apply()437 if(textureCaptured[sampler]) in Capture()757 textureCaptured[sampler] = true; in setTexture()851 textureCaptured[sampler] = false; in clear()1255 textureCaptured[sampler] = true; in captureTextures()
154 bool textureCaptured[16 + 4]; member in D3D9::Direct3DStateBlock9