Searched refs:textureFormats (Results 1 – 1 of 1) sorted by relevance
244 int textureFormats = (FVF >> 16) & 0xFFFF; in Direct3DVertexDeclaration9() local266 vertexElement[numElements].Type = textureType[textureFormats & 0x3]; in Direct3DVertexDeclaration9()271 offset += textureSize[textureFormats & 0x3]; in Direct3DVertexDeclaration9()272 textureFormats >>= 2; in Direct3DVertexDeclaration9()