/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
D | GlTextureFrameBuffer.java | 40 private final int textureId; field in GlTextureFrameBuffer 60 textureId = GlUtil.generateTexture(GLES20.GL_TEXTURE_2D); in GlTextureFrameBuffer() 73 GLES20.GL_TEXTURE_2D, textureId, 0); in GlTextureFrameBuffer() 101 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureId); in setSize() 129 return textureId; in getTextureId() 137 GLES20.glDeleteTextures(1, new int[] {textureId}, 0); in release()
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D | GlUtil.java | 66 final int textureId = textureArray[0]; in generateTexture() local 67 GLES20.glBindTexture(target, textureId); in generateTexture() 73 return textureId; in generateTexture()
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D | SurfaceTextureHelper.java | 189 int width, int height, int stride, int textureId, float [] transformMatrix) { 262 GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, textureId); 443 int width, int height, int stride, int textureId, float [] transformMatrix) { 444 if (textureId != oesTextureId) 447 getYuvConverter().convert(buf, width, height, stride, textureId, transformMatrix);
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D | GlRectDrawer.java | 154 public void drawRgb(int textureId, float[] texMatrix, int x, int y, int width, int height) { in drawRgb() argument 157 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureId); in drawRgb()
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D | RendererCommon.java | 61 void drawRgb(int textureId, float[] texMatrix, int x, int y, int width, int height); in drawRgb() argument
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D | SurfaceViewRenderer.java | 511 drawer.drawOes(frame.textureId, texMatrix, 0, 0, surfaceSize.x, surfaceSize.y); in renderFrameOnRenderThread()
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D | VideoRendererGui.java | 263 drawer.drawOes(pendingFrame.textureId, rotatedSamplingMatrix, in draw()
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/external/webrtc/talk/app/webrtc/java/src/org/webrtc/ |
D | VideoRenderer.java | 54 public int textureId; field in VideoRenderer.I420Frame 91 I420Frame(int width, int height, int rotationDegree, int textureId, float[] samplingMatrix, in I420Frame() argument 98 this.textureId = textureId; in I420Frame() 140 frame.textureId = 0; in renderFrameDone()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureStateQueryTests.cpp | 212 GLuint textureId = 0; in test() local 213 glGenTextures(1, &textureId); in test() 214 glBindTexture(m_textureTarget, textureId); in test() 219 glDeleteTextures(1, &textureId); in test()
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/external/deqp/modules/glshared/ |
D | glsTextureStateQueryTests.cpp | 790 glw::GLuint textureId = 0; in iterate() local 794 gl.glGenTextures(1, &textureId); in iterate() 795 gl.glBindTexture(m_target, textureId); in iterate() 798 verifyStateObjectBoolean(result, gl, textureId, true, QUERY_ISTEXTURE); in iterate() 800 gl.glDeleteTextures(1, &textureId); in iterate() 803 verifyStateObjectBoolean(result, gl, textureId, false, QUERY_ISTEXTURE); in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.hpp | 470 deUint32 textureId);
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D | vktShaderRender.cpp | 1831 void ShaderRenderCaseInstance::useSampler (deUint32 bindingLocation, deUint32 textureId) in useSampler() argument 1833 DE_ASSERT(textureId < m_textures.size()); in useSampler() 1835 const TextureBinding& textureBinding = *m_textures[textureId]; in useSampler()
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