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Searched refs:textureId (Results 1 – 12 of 12) sorted by relevance

/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
DGlTextureFrameBuffer.java40 private final int textureId; field in GlTextureFrameBuffer
60 textureId = GlUtil.generateTexture(GLES20.GL_TEXTURE_2D); in GlTextureFrameBuffer()
73 GLES20.GL_TEXTURE_2D, textureId, 0); in GlTextureFrameBuffer()
101 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureId); in setSize()
129 return textureId; in getTextureId()
137 GLES20.glDeleteTextures(1, new int[] {textureId}, 0); in release()
DGlUtil.java66 final int textureId = textureArray[0]; in generateTexture() local
67 GLES20.glBindTexture(target, textureId); in generateTexture()
73 return textureId; in generateTexture()
DSurfaceTextureHelper.java189 int width, int height, int stride, int textureId, float [] transformMatrix) {
262 GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, textureId);
443 int width, int height, int stride, int textureId, float [] transformMatrix) {
444 if (textureId != oesTextureId)
447 getYuvConverter().convert(buf, width, height, stride, textureId, transformMatrix);
DGlRectDrawer.java154 public void drawRgb(int textureId, float[] texMatrix, int x, int y, int width, int height) { in drawRgb() argument
157 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureId); in drawRgb()
DRendererCommon.java61 void drawRgb(int textureId, float[] texMatrix, int x, int y, int width, int height); in drawRgb() argument
DSurfaceViewRenderer.java511 drawer.drawOes(frame.textureId, texMatrix, 0, 0, surfaceSize.x, surfaceSize.y); in renderFrameOnRenderThread()
DVideoRendererGui.java263 drawer.drawOes(pendingFrame.textureId, rotatedSamplingMatrix, in draw()
/external/webrtc/talk/app/webrtc/java/src/org/webrtc/
DVideoRenderer.java54 public int textureId; field in VideoRenderer.I420Frame
91 I420Frame(int width, int height, int rotationDegree, int textureId, float[] samplingMatrix, in I420Frame() argument
98 this.textureId = textureId; in I420Frame()
140 frame.textureId = 0; in renderFrameDone()
/external/deqp/modules/gles2/functional/
Des2fTextureStateQueryTests.cpp212 GLuint textureId = 0; in test() local
213 glGenTextures(1, &textureId); in test()
214 glBindTexture(m_textureTarget, textureId); in test()
219 glDeleteTextures(1, &textureId); in test()
/external/deqp/modules/glshared/
DglsTextureStateQueryTests.cpp790 glw::GLuint textureId = 0; in iterate() local
794 gl.glGenTextures(1, &textureId); in iterate()
795 gl.glBindTexture(m_target, textureId); in iterate()
798 verifyStateObjectBoolean(result, gl, textureId, true, QUERY_ISTEXTURE); in iterate()
800 gl.glDeleteTextures(1, &textureId); in iterate()
803 verifyStateObjectBoolean(result, gl, textureId, false, QUERY_ISTEXTURE); in iterate()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.hpp470 deUint32 textureId);
DvktShaderRender.cpp1831 void ShaderRenderCaseInstance::useSampler (deUint32 bindingLocation, deUint32 textureId) in useSampler() argument
1833 DE_ASSERT(textureId < m_textures.size()); in useSampler()
1835 const TextureBinding& textureBinding = *m_textures[textureId]; in useSampler()