Searched refs:textureRadius (Results 1 – 3 of 3) sorted by relevance
/external/skia/src/effects/ |
D | GrCircleBlurFragmentProcessor.cpp | 147 float* solidRadius, float* textureRadius) { in create_profile_texture() argument 160 *textureRadius = 6 * sigma; in create_profile_texture() 168 *textureRadius = circleR + 3 * sigma; in create_profile_texture() 189 SkScalar scale = kProfileTextureWidth / *textureRadius; in create_profile_texture() 210 float textureRadius; in Make() local 212 create_profile_texture(resourceProvider, circle, sigma, &solidRadius, &textureRadius)); in Make() 217 circle, textureRadius, solidRadius, std::move(profile), resourceProvider)); in Make() 256 auto textureRadius = _outer.textureRadius(); in onSetData() local 257 (void)textureRadius; in onSetData() 266 1.f / textureRadius); in onSetData()
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D | GrCircleBlurFragmentProcessor.h | 22 float textureRadius() const { return fTextureRadius; } in textureRadius() function 30 GrCircleBlurFragmentProcessor(SkRect circleRect, float textureRadius, float solidRadius, in GrCircleBlurFragmentProcessor() argument 35 , fTextureRadius(textureRadius) in GrCircleBlurFragmentProcessor()
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D | GrCircleBlurFragmentProcessor.fp | 2 in float textureRadius; 27 1.f / textureRadius); 190 float* solidRadius, float* textureRadius) { 207 *textureRadius = 6 * sigma; 217 *textureRadius = circleR + 3 * sigma; 239 SkScalar scale = kProfileTextureWidth / *textureRadius; 261 float textureRadius; 263 &solidRadius, &textureRadius)); 268 textureRadius,
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