Searched refs:textureSamplerArray (Results 1 – 1 of 1) sorted by relevance
167 SkSTArray<4, SamplerHandle> textureSamplerArray(fp.numTextureSamplers()); in emitAndInstallFragProc() local172 this->emitSamplersAndImageStorages(*subFP, &textureSamplerArray, &texelBufferArray, in emitAndInstallFragProc()178 GrGLSLFragmentProcessor::TextureSamplers textureSamplers(&fp, textureSamplerArray.begin()); in emitAndInstallFragProc()