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Searched refs:textureSamplerArray (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp167 SkSTArray<4, SamplerHandle> textureSamplerArray(fp.numTextureSamplers()); in emitAndInstallFragProc() local
172 this->emitSamplersAndImageStorages(*subFP, &textureSamplerArray, &texelBufferArray, in emitAndInstallFragProc()
178 GrGLSLFragmentProcessor::TextureSamplers textureSamplers(&fp, textureSamplerArray.begin()); in emitAndInstallFragProc()