Home
last modified time | relevance | path

Searched refs:textureSamplers (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLFragmentProcessor.cpp50 TextureSamplers textureSamplers = args.fTexSamplers.childInputs(childIndex); in internalEmitChild() local
60 textureSamplers, in internalEmitChild()
DGrGLSLFragmentProcessor.h117 const TextureSamplers& textureSamplers, in EmitArgs()
127 , fTexSamplers(textureSamplers) in EmitArgs()
DGrGLSLProgramBuilder.cpp178 GrGLSLFragmentProcessor::TextureSamplers textureSamplers(&fp, textureSamplerArray.begin()); in emitAndInstallFragProc() local
188 textureSamplers, in emitAndInstallFragProc()
/external/skia/src/gpu/gl/
DGrGLProgram.cpp33 const UniformInfoArray& textureSamplers, in GrGLProgram() argument
48 , fNumTextureSamplers(textureSamplers.count()) in GrGLProgram()
52 fProgramDataManager.setSamplerUniforms(textureSamplers, 0); in GrGLProgram()
DGrGLProgram.h114 const UniformInfoArray& textureSamplers,